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Description: 《3d game engine programming》最新zfxcengine引擎及教学案例(basicSH,SHLlight)源代码-"3d game engine programming," the latest zfxcengin e engine and teaching cases (basicSH, SHLlight) source code
Platform: | Size: 234033 | Author: lb | Hits:

[Other resource3d_game_engine_programmin_modify_code

Description: 《3d game engine programming》原书有错误导致部分章节源代码不能编译,本源代码修改错误部分,详细错误更改请详见http://stefan.zfx.info/3dgep.html作者本人做的修改解释-"3d game engine programming," the original book has led to the wrong sections source code, compile, source code changes wrong, wrong details please see changes http : / / I do stefan.zfx.info/3dgep.html authors explain changes
Platform: | Size: 2328629 | Author: lb | Hits:

[Other resourceT3DIICHAP07

Description: 此为3D游戏编程大师技巧第七章的源代码 其中包含引擎代码。-this as a 3D game programming skills Master Chapter VII of the source code contains the engine.
Platform: | Size: 102775 | Author: 里滴 | Hits:

[3D GraphicT3DIICHAP07

Description: 此为3D游戏编程大师技巧第七章的源代码 其中包含引擎代码。-this as a 3D game programming skills Master Chapter VII of the source code contains the engine.
Platform: | Size: 102400 | Author: 里滴 | Hits:

[Game ProgramT3DIICHAP10

Description: 3D游戏编程大师技巧第十章的源代码,其中包含引擎代码.-3D game programming skills Master Chapter X of the source code, which contains the engine code.
Platform: | Size: 1133568 | Author: 里滴 | Hits:

[Game ProgramT3DIICHAP11

Description: 3D游戏编程大师技巧第十一章的源代码,其中包含引擎代码.-3D game programming skills Master of Chapter XI of the source code, which contains the engine code.
Platform: | Size: 4487168 | Author: 里滴 | Hits:

[OpenGL programChap07

Description: 《3D游戏编程》随书光盘 第7章 外部地形处理:三维世界的处理技巧, 有详细源代码, 包括3D地形生成技巧, 控制摄像机实现地形上的移动,裁剪多余多边形,给引擎减重,四叉树:有效管理较大地形的方法, 四叉树的剔除:速度优化技巧, LOD:使用LOD进行地形处理,防止龟裂:龟裂问题的解决。-" 3D Game Programming" book with CD-ROM Chapter 7 deal with the external landscape: the world of three-dimensional treatment techniques, there is a detailed source code, including 3D terrain generation techniques, to control the terrain on implementation of the camera movement, cutting redundant polygon, to the engine weight, Quadtree: the effective management of a larger method of terrain, the four-tree removed: the speed of optimization techniques, LOD: the use of LOD terrain to deal with and prevent cracking: cracking problem.
Platform: | Size: 7037952 | Author: 11 | Hits:

[3D GraphicChapterData_3D_Game_engine

Description: 一本介绍 3D 游戏引擎开发的书籍随书附带的源代码。-3D Game Engine Programming (C) 2004 Oliver Duvel, Stefan Zerbst CD-ROM Contents: 1. Chapter Data 2. Tools 3. Sample Chapters ____________________________________________________________________ 1. Chapter Data The author has included chapter data from the book on this disc for chapter s 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, and 15 in the following respective directories: \Source Code\chap_03 \Source Code\chap_04 \Source Code\chap_05 \Source Code\chap_06 \Source Code\chap_07 \Source Code\chap_08 \Source Code\chap_09 \Source Code\chap_10 \Source Code\chap_11 \Source Code\chap_12 \Source Code\chap_13 \Source Code\chap_14 \Source Code\chap_15
Platform: | Size: 5154816 | Author: wang xiao zhen | Hits:

[3D GraphicOgreVideoPlayer

Description: 使用三维开源引擎OGRE 播放视频的源代码 游戏编程粉可以给自己的游戏加上过场动画啦!-Use the source code of the open source 3D engine OGRE play video game programming powder can give their own game with cut scenes it!
Platform: | Size: 3125248 | Author: 陆一峰 | Hits:

[Game Program45745748555

Description: 易语言简单3D引擎源码,游戏编程源码,很好的参考资料,有需要的就下载吧。-Simple and easy language source code 3D engine, game programming source code, a good reference, there is a need to download it.
Platform: | Size: 20480 | Author: 清拌蟹肉 | Hits:
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